Destor on Ordering a Pizza Conservatively in Texas
Ramona: Hatred in a Lovely Church
Gallup: Obama 46, Romney 46
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Destor on Ordering a Pizza Conservatively in Texas Ramona: Hatred in a Lovely Church Gallup: Obama 46, Romney 46 |
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Having spent the last year or so making fun of my Facebook friends for playing FarmVille and posting those annoying requests and “so-and-so found a lost cow” messages on my news feed, I have recently tried and become addicted to FarmVille's cousin, CityVille.
I checked it out at the request of a friend and found it quite fun and amusing at first. I don't play sim games online and so felt a little silly, but something about the game just appealed to me so quickly. Within days, I became hooked.
For those of you familiar with the game, you can skip on down to the jump, but for those readers who don't play Facebook games of this nature, or who want to know a bit more about CityVille specifically, I'll provide a little background. CityVille puts you in the position of taking a small bit of land, town-sized, and giving you the ability to house citizens, grow and harvest goods, build businesses to sell those goods to, and supply community buildings to help your citizens and make your town (and profits) grow. Trouble is, the game gives you both carrot sticks and stumbling blocks along the way as you slowly build your town into a city, and then a Capitol.
I discovered quickly on that you need to network with other Facebook users who play the game on a regular basis. I first hounded my existing friends into joining in, then got bold and started friending friends of friends who play the game. Then, my brother-in-law out in Arizona (who is now a fellow CityVille neighbor of mine) suggested I try friending people on the CityVille forum. Lo and behold, I made new friends instantly there. Who knew? Sure, I felt a bit awkward at first. The opening scene of Pretty Woman came to mind, now and then, as I shopped for new friends desperate for some stranger to friend them and make them a neighbor.
The fun part of this is that I get to meet people all over the world. I have neighbors in Russia, Taiwan, Canada, France, the UK...name a country, I probably have a CityVille neighbor there. Sometimes we comment to each other as we work together sharing points, goods, and energy. Sometimes we even chat with each other while we sit and wait for more energy points or more crops to harvest. We open franchises in each others towns, we watch each others updates on our news feeds and jump in like vultures every time someone offers to send a train to our town. It's all about cooperation, schmoozing, helping, sharing.
I love to visit other people's cities and ooh and ah over the things they have that I don't yet know about. Some of my friends are in levels much higher than my current one, and they've reached goals I haven't yet faced. Some people seem to have way too much time on their hands, or too many city coins, because they've built cities that put my cluttered little mess to shame. Willow trees and fountains and rolling hills and sidewalks that cost $25 a pop. Wow. Other friends are in the early stages and need things I no longer have any use for. It's fun and rewarding to “gift” them and watch them reach a new goal or level, thanks to my help.
Two of the highlights of my day are the time I get to collect from my community buildings, and the time I have to visit my neighbors and do five good deeds to increase my reputation. Community buildings provide mega coinage and extra bonus points and energy. They also have the ability to stand free of roads and sidewalks, so you can hide them in corners where no roads have been built, which is a nice asset. There are other benefits to them as well. Without them, you can't increase your population. So throughout the game you have a constant need to provide more and more empty land for these ugly, clunky but oh so valuable buildings. At the same time, you have to continue building houses for your increasing population – a Catch-22 as you scramble to meet your next expansion criteria. You are forever making choices and rearranging buildings and uprooting or chopping down trees as you grab up more land. But the lesson is that every city, every town, requires community buildings in order to keep the people happy. I personally get very upset over seeing my population “happiness” meter fall to “sad” while my citizens await a new community building of some kind. The parallel to our true society there is so telling, is it not?
As for visiting friends on a daily basis, well, the advantages are numerous. You get to increase your energy, coins and reputation, and you also get to share in their wealth. You scratch their back, they scratch yours. It is this sense of goodwill that makes me enjoy the game so much. I'm a bit of a social butterfly in most cases to begin with, so making friends with total strangers around the globe as we send tour buses and helping hands to each other on a regular basis comes naturally. It gets to the point that when I see a friend's crops untended or their rent uncollected, I worry.
In the beginning, I didn't understand that each of my neighbors would have different styles and needs. Some of them carefully time the harvesting of their crops, or the return of their ships, and they prefer not to have you water their crops or gently guide their ships home sooner when you visit. Send them tour buses, instead. Others are out of energy and need your help in harvesting their crops or collecting their rent. It truly isn't stealing – you both make a profit from it, after all. It is this aspect that has become the most fascinating to me. All of us have needs, all of us have abilities. This constant, daily give-and-take is what keeps us all growing, and proceeding through the game. Without our friends and neighbors, we can not progress.
A good life's lesson.
Lastly, there is the aesthetics of the game. While I crave more land so I can spread out my ever-growing community, I try to keep the neighborhood as appealing and functional as I can. Not an easy task, and there is so much I would love to do to give it more bling and more eye candy. But for now, I just try to keep things visually balanced and organized, while constantly keeping things tended and running smoothly. It ain't easy, but it sure is fun.
Working with and learning from other people around the globe in real life and in virtual CityVille is frustrating, hilarious, exciting, and rewarding and...a good life's lesson. Who knew a game on Facebook would teach us so much?
(Cross-posted from Once Upon a Paradigm, of course)
The issue of sexual assaults on American Indian women has become one of the major sources of discord in the current debate between the White House and the House of Representatives over the latest reauthorization of the landmark Violence Against Women Act of 1994.
.......
“We should never have a woman come into the office saying, ‘I need to learn more about Plan B for when my daughter gets raped,’ ” said Charon Asetoyer, a women’s health advocate on the Yankton Sioux Reservation in South Dakota, referring to the morning-after pill. “That’s what’s so frightening — that it’s more expected than unexpected. It has become a norm for young women.”
The difficulties facing American Indian women who have been raped are myriad, and include a shortage of sexual assault kits at Indian Health Service hospitals, where there is also a lack of access to birth control and sexually transmitted disease testing. There are also too few nurses trained to perform rape examinations, which are generally necessary to bring cases to trial.
By Ismail Kahn, New York Times, May 23/24, 2012
PESHAWAR, Pakistan — A Pakistani doctor who helped the Central Intelligence Agency pin down Osama bin Laden's location under cover of a vaccination drive was convicted on Wednesday of treason and sentenced to 33 years in prison, a senior official in Pakistan said.
A tribal court here in northwestern Pakistan found the doctor, Shakil Afridi, guilty of acting against the state, said Mutahir Zeb Khan, the administrator for the Khyber tribal region [....]
By Sergei L. Loiko, Los Angeles Times, May 23, 2012
MOSCOW — Stiff new penalties aimed at opposition protesters were given preliminary approval Tuesday by Russian lawmakers loyal to President Vladimir Putin, the target of mass rallies and demonstrations before his March election victory.
The bill, which opposition parliament members termed draconian and protested by threatening to file out of a legislative session, calls for fines of up to $50,000 and up to 200 hours of community service for organizers of rallies and demonstrations that grow violent or exceed the approved number of participants.
The sanctions were approved on first reading by parliament's lower house, which is controlled by Putin's United Russia party. They mark a return by the Kremlin to a tough stance against critics after concessions during the recent election campaign [...]
Also see:
Russians back Putin, strong leadership
Washington Post, May 22, 2012
A Pew survey of 1,000 Russians found that President Vladimir Putin is well-liked by more than 70 percent of citizens, especially older adults.
Associated Press, May 21, 2012
HAVANA — It was all sunshine, smiles and celebratory speeches as officials marked the arrival of an undersea fiber-optic cable they promised would end Cuba's Internet isolation and boost web capacity 3,000-fold. Even a retired Fidel Castro had hailed the dawn of a new cyber-age on the island.
More than a year after the February 2011 ceremony on Siboney Beach in eastern Cuba, and 10 months after the system was supposed to have gone online, the government never mentions the cable anymore, and Internet here remains the slowest in the hemisphere. People talk quietly about embezzlement torpedoing the project and the arrest of more than a half-dozen senior telecom officials.
Perhaps most maddening, nobody has explained what happened to the much-ballyhooed $70 million project....
By Tamasin Ford in Monrovia, Guardian.co.uk, May 22, 2012
Husbands, not strangers or men with guns, are now the biggest threat to women in post-conflict west Africa, according to a report by the International Rescue Committee (IRC) released on Tuesday.
The IRC report, Let Me Not Die Before My Time: Domestic Violence in West Africa, based on data collected over 10 years by the IRC in Sierra Leone, Liberia and Ivory Coast, said domestic violence is the "most urgent, pervasive and significant protection issue for women in west Africa" [.....]
I admit, I know most of you here at Dag don't bother with games, or anything else silly. But I shared this post here with you all because I think the truisms I've learned through this FB app hold true in other places/situations. Um...like here.
:)
Have a nice day. xoxoxo
This takes me back to playing original SimCity on the Mac in 1990. It was the most amazing timesuck in the world. I remember entering a computer lab at 1030 am and leaving in the late afternoon, as if I had just blinked. These games are like crack, they should be illegal.
legalize crack
So, when do you think the herd will be ready for slaughter?
Mmmmm.... urbanites. The flesh is always so soft.
Eventually we will not need to cull any herds. We're just gonna rely on our replicators, Quinn. Sheez, boy, get with the program. Oy.
Replicants ?
This sounds awfully complicated, but I can see how you could get 'into' this.
A lot of networking involved.